Available in store
CloseInside this book you’ll find:
- Great adventure and worldbuilding advice for creating fun, compelling modern magic campaigns.
- New foci, descriptors, and other character options. Create a magical hacker who makes cyphers on their phone, a fast and furious driver who imbues their car with magic, or a gun wizard who shoots spells.
- Optional rules for magic cozy or grand. Craft magic items, find your familiar, or load up on cantrips.
- Loads of magical creatures. Discover bargainer demons, gargoyles, haunted cars, Bloody Mary—even a centaur barista. Plus species descriptors for player characters!
- A cozy, coffee-shop-magic campaign setting: The Axial. Set your whole game here, or drop this richly detailed neighborhood (or any of its many detailed sites) into any city in your current campaign.
- Plus a second, bonus campaign setting: New Grimsby by Eric Campbell and Jody Houser of The Streampunks!
- Three complete adventures you can use in any game of modern magic.
It’s Only Magic is a setting and supplement for the Cypher System. Requires the Cypher System Rulebook for play.