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D&D 5E Core Book: Deep Magic Volume 1

No matter how you slice it, magic is at the heart of fantasy—and nothing makes that more real than a massive tome of spells. 

Deep Magic Volume 1 collects, updates, tweaks, and expands on years of magic from Kobold Press with more than 400 new and revised spells and other options: 

  • Theurge base class, blending the arcane and the divine in one caster
  • 16 divine domains, such as Beer, Frost, Justice, Moon, and Time 
  • 11 arcane traditions, such as the Elementalist and the Timekeeper
  • 4 sorcerous origins, including the Farseer and Serophage 
  • 3 otherworldly patrons, 3 druid circles, 3 ranger and martial archetypes, 2 bard colleges, and 2 sacred oaths
  • Plus expanded rules for familiars and much more!
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