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CloseD&D 5E Core Book: Deep Magic Volume 2
Deep Magic Volume 2 is a sequel to the spell-filled Deep Magic Volume 1 and further expands on that first volume. Volume 2 features over 400 new spells as well as:
- The Witch base class, a spellcaster that communes with and commands the spirits of the natural world
- 19 new subclasses, from the College of Cuisine bard to the Circle of Scavengers druid, to the Oath of the Spellsworn paladin, to the Fey Mage wizard
- 3 new backgrounds to bring your characters to life: Cometborn, Curio Collector, and Storyteller
- 14 styles of spellcasting, such as Dream, Pyromancy, or Weather, to give your spellcaster a distinctive theme with fun, new features
- 15 magical grimoires with unique stories, motifs, and art that are capable of growing in power as the character grows
- 3 new downtime activities for characters who want to do something more than carousing: Enchanting Arms and Armor, Potion Brewing, and Researching Magic
- GM guidance for including epic and legendary magic in games, allowing characters—or villains—to magically shape the world and story
- 10 spellcasting NPCs to help or hinder characters
- Over a dozen tables, from descriptions of magical effects to reverse summoning quests, to the odd effects from drinking an old or badly brewed potion
- 16 adventure site location descriptions and encounter hooks to go along with the 24 Arcane Map Tiles